my journey
My technical interest stemmed from my Bachelor’s Degree at Indiana University Bloomington in The School of Informatics & Computing. This degree led to my current career path in the IT industry. In July 2016 I began as a Performance Engineer for General Motors IT, ensuring several applications’ quality and environment stability.
After exposure to many of the company’s job titles, I picked up a more artistic role as a UX/UI Designer. I began working closely with developers. Watching their daily tasks encouraged me to take HTML, CSS, JavaScript, and Angular courses.
With practice and attendance of code training sessions, I became a front-end developer driven by user centered design. For me, the enjoyment of being a front-end developer and a UX/UI Designer is to take conceptual wireframes and transform them into a functional application
– Essentially, making my ideas come to life.
I now take technical requirements given by the company’s business users and extract them into a visual user flow. Using both the technical side of the brain, and the creative side.
I have always taken interest in all forms of art.
In the past, I have take a variety of art classes including 3D Art, 2D Art, Photography |, Photography ||, Sculpting, etc.
I then minored in the School of Media, which inspired me to apply my artistic abilities to my videography assignments.
I am continuing my pursuit in videography through freelance projects.
My current role as a UX/UI designer is an artistic role in the IT industry. It consists of understanding requests from the business users, then designing several visual solutions. This may mean coming up with a user flow from scratch, building wireframes, high fidelity compositions, and clickable prototypes. Or this may mean tweaking an existing user experience/UI to provide a more accessible and seamless interface.